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June 7 - June 13 2007

"Travelers and pilgrims often journey to the event in great caravans, seeking safety in numbers. Smaller groups and individuals often never make it to their destination, and those that do usually find themselves for sale on one of the camps great slave market platforms. Though the Fairs themselves may be an uncommon spot of truce and peace, the surrounding land is often even more dangerous then is normal for even the harsh world that is Gor."

"The contests I mentioned which take place at the fairs are, as would be expected, peaceable, or I should say, at least do not involve contests of arms. Indeed it is considered a crime against the Priest-Kings to bloody one's weapons at the fairs. The Priest-Kings…seem to be more tolerant of bloodshed in other localities."
Priest-Kings of Gor p 11

"It is said that below the mountains that Priest-Kings know all that occurs on Gor." "Nonsense," said Misk. "But perhaps I shall show you the Scanning Room someday, We have four hundred Priest-Kings who operate the scanners, and we are accordingly well informed. For example, if there is a violation of our weapons laws we usually, sooner or later, discover it and after determining the coordinates put into effect the Flame Death Mechanism." I had once seen a man die the Flame Death, the High Initiate of Ar, on the roof of Ar's Cylinder of Justice, I shivered involuntarily.
Priest Kings of Gor pg 125


"Indeed, one might buy slaves here and there, publicly and privately, at many places in the Fair of En'Kara, one of the four great annual fairs at the Sardar. It is not permitted to fight, or kill, or enslave within the perimeters of the fairs, but there is no prohibition against the buying and selling of merchandise within those precincts; indeed, one of the main functions of the fairs, if not their main function, was to facilitate the buying and selling of goods; the slave, of course, is goods..... These fairs constitute truce grounds. Men of warring cities may meet here without fear. Political negotiation and intrigue are rampant, too, generally secretly so, at the fairs. Peace and war, and arrangements and treaties, are not un-often determined in a pavilion within the precincts of the fairs."
Beasts of Gor pg 44

"The contests I mentioned which take place at the fairs are, as would be expected, peaceable, or I should say, at least do not involve contests of arms. Indeed it is considered a crime against the Priest-Kings to bloody one's weapons at the fairs."
Priest Kings of Gor pg 11

Merchant Stalls

"Many are the objects for sale at the fair. I passed among wines and textiles and raw wool, silks, and brocades, copperware and glazed pottery, carpets and tapestries, lumber, furs, bracelets and necklaces, belts and sandals, lamps and oils, medicines and meats and grains, animals such as the fierce tarns, Gor's winged mounts, and tharlarions, her domesticated lizards, and long chains of miserable slaves, both male and female."
Priest Kings of Gor pg 12

Various Merchants of Gor will have their wares on display for your shopping pleasures and needs!

Conference room for Merchant stalls - shop, shop, shop!
The Marketplace will host stalls from the Merchant, Culinary and Artisan Castes

Fair Games of Competition

"The contests at the fairs…offer nothing more dangerous than wrestling, with no holds to the death permitted. Most of the contests involve such things as racing, feats of strength, and skill with bow and spear. Other contests of interest pit choruses and poets and players of various cities against one another in the several theaters of the fair."
Priest Kings of Gor pgs 11-12

New Game and Contest Idea's Welcome!!
Send in your idea's and web page link with the rules and we'll post it!
Some of the links for the rules are old or outdated, but have been left to use as a guideline how others have conducted the contests. Enjoy!

Tent City

"Great tents and pavillions are set up for those arriving, with space rented within these public structures to those needing shelter, or land provided for a fee to those wishing to erect their own camps. The sum of this all creates a sort of temporary tent city, in which great sprawling, platform raised markets, open air forums and amphitheaters, and winding avenues lined with tent taverns, hostels, kitchens and stores, blend together over an area covering several square pasangs. This is all set before a great, brassbound timber gate of black temwood, which leads up into the Sardar itself, and by a narrow path, to what is said to be the sanctuary of the Priest-Kings themselves."
Beasts of Gor