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BUILDERS TENT EVENTS
Events will be open to all for participation.
Saturday June 7th - 8PM EST- Building a Stool (Hosted By
Grace Nomar)
Saturday June 7th - 10PM EST - Builder Course (Hosted by
Arieana DeMera)
Monday June 9th - 8 PM EST -Axe Toss - ( Hosted by Grace
Nomar)
Tuesday June 10th - 9PM EST- Driving Nails (Hosted By )
TWO EVENTS RUN BY Besnit Builders ENTIRE Days of the Faire
inside the Builder's Tent on Merchants Row. Find Arieana
DeMera within the four ahns she is running the games. (
between 7 PM EST and 11PM EST) .
RULES AND INSTRUCTIONS
Hammer Throw |
Nail Guessing | Build A Stool Game
Hammer Toss | Builder Course
Axe Tossing | Driving
Nails
HAMMER THROW
(goes on the entire fair)

PRIZES: Top two with highest scores get prizes.
ENTRY FEE: 1 copper
Event to see who tosses the hammer closest to the target.( Contestant picks a
number from a 1d200. The goal of target will be revealed at end of fair. )
Through out the fair let people toss at the end of the fair give an award to the
one who tosses closest to the target. One toss a day for whoever wanted to play.
NAIL GUESSING

PRIZES: ALL participants get something.
Top two with highest scores get prizes.
ENTRY FEE: 1 copper
GUESS the number of nails in the jar (goes on the entire fair)
( In the room for the final day we roll 1d1000 to show how many nails are in the
jar.) Tell people it is more than one but less than one
thousand. Person to guess the amount or comes closer will win.
BUILD A STOOL GAME

PRIZES: ALL participants get something. Top two with highest scores get prizes.
ENTRY FEE: 1 silver
RULES:
0-14=0
15-19=1
20-22=2
Given a pile of prefabricated parts of a three legged stool. The Builder who
gets the stool built correctly in the shortest amount of time wins. ( 5 rolls
using 2d22)
1. Untying the parts.
2. Lining up the drilled holes.
3. Fitting the legs into the holes.
4. Putting the stool seat one.
5. Sitting onto the stool.
BUILDER COURSE

PRIZES: ALL participants get something.
Top two with highest scores get prizes.
ENTRY FEE: 1 silver
0-14=0
15-19=1
20-21=2
5 Rounds of 2d21 Highest score means fastest declares the win. In case of tie a
final two round race off will take place in the end. Highest score places first
and the second becomes runner up.
Round1 - Builder uses hammer to drive nail.
Round2 - Up the hill , mixing up mud for mason work
Round3 - Builder puts mud and layers six bricks.
Round4 - Builder sands plank of tem.
Round5 - Runs back down the hill.
AXE TOSSING

PRIZES: ALL participants get something.
Top two with highest scores get prizes.
ENTRY FEE: 1 silver
20 = 4 points, bosk eye (bulls eye)
18-19 = 3 points hitting inner ring
16-17 = 2 pts hitting outer ring
15 = 1 point for hitting target
0-14 = 0 pts, target missed
Each person has 3 axes that they toss at a target. 1d20 is rolled for each
hammer. Minimum of 5 rounds. Roll 1d6 to determine who tosses first axe. Each
person takes a turn to complete their throwing of all their axesrs. Then another
takes their turn.
DRIVING NAILS

PRIZES: ALL participants get something.
Top two with highest scores get prizes.
ENTRY FEE: 1 copper
0-14=0
15-19=1
20-21=2
Give each contestant their supplies of planks of tem, nails and hammer. See who
can drive nails into the wood the fastest ( by rolling ) MUST sink each nail to
move on to the next round. (5 Rounds of 2d21 Highest score means fastest
declares the win. ) In case of tie a final two round race off will take place in
the end. Highest score places first and the second becomes runner up.
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